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Rob Hinrichsen
Rob Hinrichsen
Artist, NetherRealm Studios
Chicago, Illinois, United States

Summary

Robert Hinrichsen, a graduate of Tribeca Flashpoint Media Arts Academy, is an accomplished 3D artist. Having worked on several different projects both personal and with NetherRealm Studios, he is efficient with many current content creation tools such as Maya, Zbrush, and Photoshop, . He is also proficient with many current methods of creating assets such as normal mapping, displacement mapping, Physically Based Rendering, and the traditional Phong rendering. With five years of industry video game development experience, Robert can efficiently create environments, vehicles, weapons, props, and many other art assets.

Skills

3D ModelingProp ModelingEnvironment Modeling

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
xNormal
xNormal
CrazyBump
CrazyBump
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Injustice 2, Mobile
    • Year
      2017
    • Role
      Artist
    • Company
      NetherRealm Studios
    • Video Game
      Mortal Kombat X, Mobile
    • Year
      2015
    • Role
      Associate Artist
    • Company
      NetherRealm Studios
    • Video Game
      Batman: Arkham Origins, Mobile
    • Year
      2013
    • Role
      Associate Artist
    • Company
      NetherRealm Studios
    • Video Game
      Injustice: Gods Among Us, Mobile
    • Year
      2013
    • Role
      Associate Artist
    • Company
      NetherRealm Studios

Experience

  • Artist at NetherRealm Studios
    Chicago, United States of America
    March 2018 - Present

  • Associate Artist at NetherRealm Studios
    Chicago, Illinois, United States of America
    January 2013 - March 2018